My enemy’s enemy is my decoy

New screenshot from your favorite up & coming RTS, this time straight out of an Unreal sequencer, which is a mighty fine place to be! We have a warrior here caught in the fury of a giant, as an enterprising Diviner from another tribe tries profiting from the situation by blasting the giant with its […]

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The Diviner

The Diviner is a new unit in the game whose duties include capturing wild creatures and repairing friendly robots in the midst of battle. They arrive to war in very comfy landing pods – nothing but the best for her! More to be revealed when… she’s ready.  

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Twitter

Body part marker #UE4 editor extension that hijacks the static mesh editor viewport via ugly c++ hacks. Marked vert… twitter.com/i/web/status/1…
Implemented instanced indirect rendering in UE4 to compute everything on GPU including LODs and culling. No GPU-CPU… twitter.com/i/web/status/1…
Implemented merge instancing in UE4 to render different meshes in a single draw call. Large meshes --> multiple ins… twitter.com/i/web/status/1…