Rounded area borders, basic resources indicators and ship paths. Basic placeholder UI for the time being.
I brought in some of the bigger SpeedTree assets for some exciting, tactical battles in the forest. Trees, rocks and the terrain provide cover. 1×1 forest battle tile.
I’ve always wanted to make an in-game oasis, and am pretty happy with how it turned out. This is a 1×1 battle tile with ample cover provided by the vegetation. And who knows what lurks in that pond…
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