Star map

Rounded area borders, basic resources indicators and ship paths. Basic placeholder UI for the time being.

Read More

Sobol Carrier Ship

Sobol carrier for spaceships and a ground invasion army.  

Read More

Marv Fighter Ship

“Marv” fighter ship geared out with three rockets and two smart bombs.

Read More

Ink Sketch of HORU

I’m going to make a comic as a KickStarter tier.

Read More

Forest with Big Trees – Battle Tile

I brought in some of the bigger SpeedTree assets for some exciting, tactical battles in the forest. Trees, rocks and the terrain provide cover. 1×1 forest battle tile.

Read More

Desert Oasis – Battle Tile

I’ve always wanted to make an in-game oasis, and am pretty happy with how it turned out. This is a 1×1 battle tile with ample cover provided by the vegetation. And who knows what lurks in that pond…

Read More
    • Posts navigation

    • 1
    • 2

Twitter

Giant army #rendering component in #UE4. 3x faster than stock UE4.26 Niagara, HISM. Supports multiple meshes, 1 dra… twitter.com/i/web/status/1…
SIGGRAPH 2020 talks: dl.acm.org/doi/proceeding… Posting it here because their website is absolute trash and makes them… twitter.com/i/web/status/1…
#tutorial on how to get HLSL template support in #UE4 horugame.com/hlsl-template-… With this and the existing shader per… twitter.com/i/web/status/1…