Here’s some of the new features I’ve been working on for Horu lately: flying limbs & body parts, time controls and a high enough FPS to go with it! These are 39 warriors duking it out to get to the center of the block. I’m removing their landing pods to make it easier to see what they’re shooting at. In the game, there won’t be so many pods in such a little space, but I wanted to test the efficiency of my placement ray traces here, too.
Music by Daniel Birch & Ben Pegley, used under CC BY / trimmed from original: http://freemusicarchive.org/…/2…/Lurking_Beneath_the_Surface